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AI Insights · Timothy · October 2022

Top 5 Season Pass Games on iOS in Poland: Q3 2022 Performance

In Q3 2022, top season pass games on iOS in Poland showed varied performance trends in downloads, revenue, and active users. Here’s a detailed look at the data from Sensor Tower.

Top 5 Season Pass Games on iOS in Poland: Q3 2022 Performance

The third quarter of 2022 saw interesting trends in the performance of top season pass games on iOS in Poland. Here’s an overview of the key metrics for the leading games in this category, based on data from Sensor Tower.

Diablo Immortal from Blizzard Entertainment displayed a fluctuating revenue trend, peaking at around $40K in mid-July and gradually declining to approximately $15K by the end of September. Weekly downloads showed a steady decline from over 4.5K in late June to about 1.7K in the last week of September. Similarly, weekly active users saw a downward trend from 26.7K to 15.6K over the quarter.

Rise of Kingdoms by Lilith Games experienced an upward trend in weekly revenue, starting at $14K in late June and peaking at nearly $30K in mid-September before dropping to $19.8K at the end of the quarter. Downloads saw a significant increase from 2K in late June to over 6.8K in mid-August, followed by a decline to 2.3K by the end of September. Active users showed some fluctuation, reaching a high of 5.5K in late August and ending the quarter at 4.1K.

Empires & Puzzles: Match 3 RPG from Small Giant Games showed a relatively stable revenue trend, with peaks around $25K in early August and late September. Weekly downloads were modest, starting at 112 in late June and climbing to 487 by the end of September. Active users remained consistent, hovering around 4.5K to 4.8K throughout the quarter.

Genshin Impact from COGNOSPHERE PTE. LTD. saw a notable increase in revenue, spiking to $28.6K in mid-July and ending the quarter at $26.2K. Downloads varied, peaking at 2.1K in late September, while active users showed a similar upward trend, reaching over 30.5K by the end of the quarter.

Finally, Candy Crush Saga from King demonstrated a consistent revenue stream, peaking at $13.4K in mid-September. Downloads peaked at nearly 5K in early September before settling at around 2K by the end of the month. Active users remained robust, starting at 33.2K in late June and peaking at 39.2K in early August, before ending the quarter at 31K.

These insights are sourced from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022